By Andrew Stellman
What's it prefer to paintings on a very good software program improvement workforce dealing with an very unlikely challenge? How do you construct a good staff? Can a gaggle of people that do not get alongside nonetheless construct reliable software program? How does a group chief preserve every body on the right track while the stakes are excessive and the agenda is tight?
Beautiful Teams takes you behind the curtain with the most attention-grabbing groups in software program engineering heritage. you are going to research from veteran workforce leaders' successes and screw ups, advised via a chain of enticing own tales -- and interviews -- by means of prime programmers, architects, venture managers, and proposal leaders.
This booklet comprises contributions from:
- Tim O'Reilly
- Scott Berkun
- Mark Healey
- Bill DiPierre
- Andy Lester
- Keoki Andrus
- Tom Tarka
- Auke Jilderda
- Grady Booch
- Jennifer Greene
- Mike Cohn
- Cory Doctorow
- Neil Siegel
- Trevor Field
- James Grenning
- Steve McConnell
- Barry Boehm and Maria H. Penedo
- Peter Gluck
- Karl E. Wiegers
- Alex Martelli
- Karl Fogel
- Michael Collins
- Karl Rehmer
- Andrew Stellman
- Ned Robinson
- Scott Ambler
- Johanna Rothman
- Mark Denovich and Eric Renkey
- Patricia Ensworth
- Andy Oram
- Tony Visconti
Beautiful Teams is edited via Andrew Stellman and Jennifer Greene, veteran software program engineers and venture managers who've been writing bestselling books for O'Reilly on account that 2005, together with Applied software program venture Management, Head First PMP, and Head First C#.
Read Online or Download Beautiful Teams: Inspiring and Cautionary Tales from Veteran Team Leaders PDF
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Additional info for Beautiful Teams: Inspiring and Cautionary Tales from Veteran Team Leaders
And we wanted to give it to them. Expanded network support, more robust memory management, and better development tools were just a few of the reasons Computech was determined to make this transition. Not to mention a whole new world of interface possibilities. Hey, we could use a mouse! So there we sat. We had a reliable but limited DOS application. We had consumer demand for a Windows version. And we had a team of seven guys who needed to take the former and turn it into the latter. What a great project.
It shows that we actually care about what we're doing. There's definitely a lot of passion in there. And I think often we ended up with the best resolution. Sackboy and Sackgirl, the characters from LittleBigPlanet. Jenny: It's interesting you're talking about passion for the product and the end goal, because it sounds like you guys were really focused on building the right game. How do you keep track of the quality of what you're building as you're building it, especially as the vision's evolving?
3. 0 In 1995, I joined the Internet Explorer team at Microsoft. It was a small, fledgling project manned by a handful of people. It didn't even earn a spot in Windows 95.  But with Netscape's rise and the industrywide hope that the rise of Netscape would signal the end of Microsoft, the team exploded in importance. The executives at Microsoft, ever paranoid and supremely skilled at chasing taillights, famously turned the company on a dime and made the Internet a central part of every strategy and tactic across the company.
Beautiful Teams: Inspiring and Cautionary Tales from Veteran Team Leaders by Andrew Stellman