Download e-book for kindle: Video Games and Social Competence by Rachel Kowert

By Rachel Kowert

ISBN-10: 1138804266

ISBN-13: 9781138804265

Despite their reputation, on-line games were met with suspicion by means of the preferred media and educational group. particularly, there's a growing to be trouble that on-line game play will be linked to deficits in social functioning. as a result of an absence of empirical consistency, the talk surrounding the aptitude impression of on-line online game play on a user’s sociability continues to be an lively one. This ebook contributes to this debate by means of exploring the capability effect of on-line online game involvement on social competence results, theoretically and empirically. via empirical study, Kowert examines the relationships among on-line game involvement, social targets, and social talents and discusses the underlying mechanisms of those effects.

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Extra resources for Video Games and Social Competence

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Dodge, K. A. (1994). A review and reformulation of social informationprocessing mechanisms in children’s social adjustment. Psychologial Bulletin, 115(1), 74–101. Cross, S. , & Madson, L. (1997). Models of the self: Self-construals and gender. Psychologial Bulletin, 122(1), 5–37. Cutrona, C. , Assouline, S. , & Russell, D. W. (1994). Perceived parental support and academic achievement: An attachment theory perspective. Personality and Social Psychology, 66(2), 369–378. D’Zurilla, T. , & Goldfried, M.

In P. Karoly & J. J. ), Adolescent behavior disorders: Current perspectives (pp. 61–96). Lexington, MA: D C Heath. DuBois, D. , & Felner, R. D. (1996). The quadripartite model of social competence: Theory and applications to clinical intervention. In M. A. ), Cognitive therapy with children and adolescents: A casebook for clinical practice. New York: Guilford Press. 32 What Is Social Competence? , & Hallinan, M. (1978). Sex differences in children’s friendships. American Sociologial Review, 43, 237–250.

Despite the varied definitions of this concept, it is generally agreed upon that social competence requires some element of being effective in social interaction (Dodge, 1985; Rose-Kransor, 18 What Is Social Competence? 1997). To assess this ‘social effectiveness,’ social competence can be broken down into more specific levels of classification (Anderson & Messick, 1974). Most commonly, this has been done through operationalizing social competence as a measure of sociometric status (popularity), relationship quality and quantity, functional outcomes, and/or social skills.

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Video Games and Social Competence by Rachel Kowert


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